A number of weeks in the past, information broke the Wheel of Time franchise was being tailored into an open-world role-playing game from Iwot Studios, a subsidiary of the manufacturing firm behind the present. If that sounds too good to be true, Iwot’s reaffirmed that that is no joke, and the studio hopes to carry the fantasy collection again to the medium.
Earlier than this information, Iwot acquired the Wheel rights again in 2004 when it was Red Eagle Entertainment, however hadn’t accomplished something thus far. As such, there’s been a number of skepticism on-line amongst Wheel followers, however Iwot co-founder Rick Selvage and recreation studio head Craig Alexander instructed IGN they’re seeing this challenge by.
With the Prime Video present based mostly on the Robert Jordan novels having simply wrapped up its third season, Selvage mentioned it felt just like the “proper time” to get a recreation off the bottom. Alexander revealed they’re at present within the pre-production section: they’re on the hunt for management, adopted by a crew to construct out the prototype, then hope to rent a workers of “upwards of 200-300” to develop the total challenge.
“It’s going to take time,” continued Alexander of the entire course of. The pair are very ahead pondering—sequels, DLC, and growth paths are all a part of the plan to “construct out as a lot of the world we are able to.”
He considers making the primary recreation the “most tough” to develop due to correct scope and guaranteeing “we’ve got a compelling, high-quality launch…however then arrange for a hit sooner or later.” Alexander likened the technique to a live-service recreation when it comes to deliberate operations and supporting Wheel of Time “for the long run. We’ve got an enormous story to inform, and I don’t underestimate the quantity of labor to construct out the entire world, however our intent is to try this.”
Additional particulars on this recreation, equivalent to its particular setting and consoles, are being thought of. What Selvage and Alexander do know is it gained’t be an MMO—the franchise is “so character-centric,” mentioned Alexander, who’s beforehand labored on Lord of the Rings On-line—however could also be a single-player recreation with a touch of multiplayer, just like Baldur’s Gate 3.
The 2 finally pressured their intent to deal with the sport as they do the Wheel of Time present and upcoming prequel film and “ship on our commitments on these initiatives in a means followers are thrilled about.”
You’ll be able to learn Selvage and Alexander’s full dialogue here.
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